Tooltip
Poisons an enemy target with deadly poison.
How it works
Its aura procs every time its trigger condition is met.
Deadly Poison is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1000 per tick. It ticks every 1 sec, 4 times over the full 4 sec (4000 base in total).
- Effect 2 is Summon (effect type 28). Its area radius is 4 yards.
What it does
Deadly Poison is a Nature spell with an instant cast, an unlimited range and effects that last 4 sec. When cast it applies an aura every 1 sec and summons a creature in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 4 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 1000 Period: every 1 sec |
| Effect #2 | Summon (28) Misc value: 23451, 64 Radius: 4 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Deadly Poison appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- The Illidari Council in Black Temple
Journal section: Veras Darkshadow
Encounter creatures: Gathios the Shatterer, Veras Darkshadow, High Nethermancer Zerevor, Lady MalandeRaid boss ability
Spells that cast it
- Deadly StrikeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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