Tooltip
Deals Shadow damage to all enemies within 45 yards, disarming and silencing them for 5 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Deafening Roar is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1619. Its area radius is 45 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 67. It applies the disarmed mechanic. Its area radius is 45 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 27. It applies the silenced mechanic. Its area radius is 45 yards.
What it does
Deafening Roar is a Shadow spell with an instant cast, no range (it targets the caster), a 4 sec cooldown and effects that last 5 sec. When cast it deals Shadow damage (base value 1619) in a 45 yard radius, applies an aura with the disarmed mechanic in a 45 yard radius and applies an aura with the silenced mechanic in a 45 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70469. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 4 sec |
| Global cooldown | None |
| Duration | 5 sec |
| Effect #1 | School Damage (2) Value: 1619 Radius: 45 yards |
| Effect #2 | Apply Aura (6) Aura type id 67 Mechanic: Disarmed Radius: 45 yards |
| Effect #3 | Apply Aura (6) Aura type id 27 Misc value: 127 Mechanic: Silenced Radius: 45 yards |
Raw client values from the MoP Classic client, build 5.5.4.70469. Where the game data carries no name for an id, the id is shown as is.