Tooltip
Charges a distant enemy, inflicting normal damage plus a bonus, then knocks all nearby targets back.
How it works
Dive is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is School Damage (effect type 2). Its base value is 1850.
- Effect 3 is Trigger Spell (effect type 64). It triggers Wing Buffet.
What it does
Dive is a Physical spell with an instant cast and a range of 45 yards. When cast it deals Physical damage (base value 1850). It also casts Wing Buffet.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| Effect #1 | Effect 96 |
| Effect #2 | School Damage (2) Value: 1850 |
| Effect #3 | Trigger Spell (64) Trigger spell: Wing Buffet |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.