Tooltip
Creates a violent storm of wind and dust, dealing 1413 to 1586 damage to nearby enemies every 0.5 sec. Lasts 6 sec.
How it works
Dust Storm is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1413. Its area radius is 60 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 54. Its base value is -20. Its area radius is 60 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 55. Its base value is -20. Its area radius is 60 yards.
What it does
Dust Storm is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 1 sec. When cast it deals Nature damage (base value 1413) in a 60 yard radius and applies an aura in a 60 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 sec |
| Effect #1 | School Damage (2) Value: 1413 Radius: 60 yards |
| Effect #2 | Apply Aura (6) Aura type id 54 Value: -20 Radius: 60 yards |
| Effect #3 | Apply Aura (6) Aura type id 55 Value: -20 Radius: 60 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dust Storm appears in: 1 spell that casts it.
Spells that cast it
- Dust StormTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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