Tooltip
Deals 18850 to 21150 Nature damage and reduces attack speed by 5% per application.
How it works
Its aura procs every time its trigger condition is met.
Dust Storm is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 18850. Its area radius is 15 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 9. Its base value is -5. Its area radius is 15 yards.
What it does
Dust Storm is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it deals Nature damage (base value 18850) in a 15 yard radius and applies an aura in a 15 yard radius. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 18850 Radius: 15 yards |
| Effect #2 | Apply Aura (6) Aura type id 9 Value: -5 Radius: 15 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dust Storm appears in: 2 spells that cast it.
Spells that cast it
- Dust StormTriggers this spell
- Pure WaterTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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