Tooltip
Charges the target, increasing damage done by 5%.
What it does
Energize is a Nature spell with an instant cast, an unlimited range and effects that last 10 sec. When cast it applies an aura. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell facts
Datamined from the MoP Classic client, build 5.5.4.70268. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Effect 136 Value: 5 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 5 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 5 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
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Where is this spell used?
Energize appears in: 1 spell that casts it.
Spells that cast it
- ConductivityTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.