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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Energizing Smash

Spell

Energizing Smash

Physical

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0.3 secTen yards

Physical spell.

Energizing Smash

How it works

Energizing Smash is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Energized.

What it does

Energizing Smash is a spell with a 0.3 sec cast and a range of 10 yards. It also casts Energized.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time0.3 sec
Effect #1Dummy (3)
Effect #2Dummy (3)
Effect #3Trigger Spell (64)
Trigger spell: Energized

Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.

Comments

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