Tooltip
Returns the spirit to the body, restoring a dead target to life with 60% health and 20% mana.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Eternal Guardian is built from 2 client effects, applied in this order:
- Effect 1 is Resurrect (effect type 18). Its base value is 20.
- Effect 2 is Dummy (effect type 3). Its base value is 60.
What it does
Eternal Guardian is a Nature spell with an instant cast, a range of 20 yards and a 10 min cooldown. When cast it resurrects a dead target.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Cooldown | 10 min |
| Global cooldown | None |
| Effect #1 | Resurrect (18) Value: 20 |
| Effect #2 | Dummy (3) Value: 60 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.