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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Explode

Spell

Explode

Arcane

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Instant cast10 min cooldownSelf Only

Sacrifices the caster's life in order to inflict 7500 to 8500 Arcane damage to nearby enemies.

Explode

Tooltip

Sacrifices the caster's life in order to inflict 7500 to 8500 Arcane damage to nearby enemies.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Explode is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 7500. It scales with 1 times spell power. Its area radius is 10 yards.
  2. Effect 2 is Instakill (effect type 1).

What it does

Explode is an Arcane spell with an instant cast, no range (it targets the caster) and a 10 min cooldown. When cast it deals Arcane damage (base value 7500) in a 10 yard radius and kills the target outright.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
RangeSelf Only
Cast timeInstant
Cooldown10 min
Global cooldownNone
Proc chanceAlways
Effect #1School Damage (2)
Value: 7500
Spell power coefficient: 1
Radius: 10 yards
Effect #2Instakill (1)

Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Explode appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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