How it works
Forcecast Phase Shift 2: Intro Cave, Self is built from 3 client effects, applied in this order:
- Effect 1 is effect type 140, which the datamine does not name. It triggers Phase Shift 2: Intro Cave.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Spirit Vision.
- Effect 3 is effect type 164, which the datamine does not name. It triggers Phase Shift 3: Intro Cave.
What it does
Forcecast Phase Shift 2: Intro Cave, Self is a spell with a 0.1 sec cast and a range of 20 yards. It also casts Phase Shift 2: Intro Cave, Spirit Vision and Phase Shift 3: Intro Cave.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 0.1 sec |
| Effect #1 | Effect 140 Trigger spell: Phase Shift 2: Intro Cave |
| Effect #2 | Effect 164 Trigger spell: Spirit Vision |
| Effect #3 | Effect 164 Trigger spell: Phase Shift 3: Intro Cave |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.