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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Hammer of Justice

Spell

Hammer of Justice

Holy

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Instant cast10-40

Stuns an enemy, rendering it unable to move or attack for 6 sec.

Hammer of Justice

Tooltip

Stuns an enemy, rendering it unable to move or attack for 6 sec.

How it works

Each cast of Hammer of Justice costs 50 Mana. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12.

What it does

Hammer of Justice is a Holy spell with an instant cast, a range of 10-40 yards and effects that last 6 sec. When cast it applies an aura. The client files the whole spell under the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Cost50 Mana
Range10-40 yards (10-40)
Cast timeInstant
Duration6 sec
MechanicStunned
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 12

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Hammer of Justice appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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