Tooltip
Places the Hunter's Mark on the target, increasing the ranged damage of all attackers against that target by 5%. The target can always be seen and tracked by the Hunter.
Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot automatically apply Hunter's Mark.
Lasts for 5 min.
How it works
Casting it triggers a 1 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Hunter's Mark is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 68.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 114. Its base value is 5.
What it does
Hunter's Mark is an Arcane spell with an instant cast, a range of 100 yards and effects that last 5 min. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 5 min |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 68 |
| Effect #2 | Apply Aura (6) Aura type id 114 Value: 5 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.