How it works
Ignite Cyclone is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395. Its area radius is 500 yards.
- Effect 2 is effect type 164, which the datamine does not name. Its base value is 136161. Its area radius is 300 yards. It triggers Rushing Winds.
- Effect 3 is effect type 164, which the datamine does not name. Its base value is 136590. Its area radius is 300 yards. It triggers Rushing Winds.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 300 yards. It ticks every 2 sec. It triggers Burning Blast.
What it does
Ignite Cyclone is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 500 yard radius and applies an aura in a 300 yard radius every 2 sec. It also casts Rushing Winds, Rushing Winds and Burning Blast.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 674 Radius: 500 yards |
| Effect #2 | Effect 164 Value: 136161 Radius: 300 yards Trigger spell: Rushing Winds |
| Effect #3 | Effect 164 Value: 136590 Radius: 300 yards Trigger spell: Rushing Winds |
| Effect #4 | Apply Aura (6) Aura type id 23 Misc value: 674 Radius: 300 yards Period: every 2 sec Trigger spell: Burning Blast |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.