Tooltip
Damages an enemy for 4 sec and has a chance to disarm.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Lash is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1 per tick. It ticks every 1 sec, 4 times over the full 4 sec (4 base in total).
- Effect 2 is Trigger Spell (effect type 64). It triggers Dropped Weapon.
What it does
Lash is a spell with an instant cast, a range of 5 yards, a 20 sec cooldown and effects that last 4 sec. When cast it applies an aura every 1 sec. The client files the whole spell under the stunned mechanic. It also casts Dropped Weapon.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 20 sec |
| Global cooldown | None |
| Duration | 4 sec |
| Mechanic | Stunned |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 1 Period: every 1 sec |
| Effect #2 | Trigger Spell (64) Trigger spell: Dropped Weapon |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.