Tooltip
Damages an enemy for 4 sec and has a chance to disarm.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Lash is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.4525 per tick. It ticks every 1 sec, 4 times over the full 4 sec (1.81 base in total).
- Effect 2 is Trigger Spell (effect type 64). It triggers Dropped Weapon.
What it does
Lash is a spell with an instant cast, a range of 5 yards, a 20 sec cooldown and effects that last 4 sec. When cast it applies an aura every 1 sec. The client files the whole spell under the stunned mechanic. It also casts Dropped Weapon.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 20 sec |
| Global cooldown | None |
| Duration | 4 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 0.4525 Period: every 1 sec |
| Effect #2 | Trigger Spell (64) Trigger spell: Dropped Weapon |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.