Tooltip
Deals Fire damage every 2 sec to enemies in the lava pool.
How it works
Lava Pool is built from 2 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 89. Its base value is 25 per tick. Its area radius is 5 yards. It ticks every 2 sec, 15 times over the full 30 sec (375 base in total).
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 26. Its area radius is 5 yards.
What it does
Lava Pool is a Fire spell with an instant cast, an unlimited range and effects that last 30 sec. When cast it leaves a persistent area effect on the ground in a 5 yard radius every 2 sec and leaves a persistent area effect on the ground in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | Persistent Area Aura (27) Aura type id 89 Value: 25 Radius: 5 yards Period: every 2 sec |
| Effect #2 | Persistent Area Aura (27) Aura type id 26 Radius: 5 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Lava Pool appears in: 2 spells that cast it.
Spells that cast it
- Lava Spout (record #93692)Triggers this spell
- Lava Spout (record #94343)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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