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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Mage Armor

Spell

Mage Armor

Arcane

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Mage

3 secSelf Only

Increases your Arcane damage by 5%.

Mage Armor

Tooltip

Increases your Arcane damage by 5%.

How it works

Casting it triggers a 1.5 sec global cooldown.

Mage Armor is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 21. Its base value is 4 per tick. It ticks every 1 sec.

What it does

Mage Armor is an Arcane spell with a 3 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
RangeSelf Only
Cast time3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 79
Value: 5
Effect #2Apply Aura (6)
Aura type id 21
Value: 4
Period: every 1 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

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