How it works
Magnetic Pull is built from 2 client effects, applied in this order:
- Effect 1 is Jump to Destination (effect type 42). Its base value is 75. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Magnetic Pull is a spell with an instant cast, an unlimited range and effects that last 12 sec. When cast it makes the caster jump to a location up to 5 yards and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| Range | 50000 yards (Anywhere - Unlimited) |
|---|---|
| Cast time | Instant |
| Duration | 12 sec |
| Effect #1 | Jump to Destination (42) Value: 75 Misc value: 10 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.