Tooltip
Rake the target for 1600 to 2400 damage and an additional 2500 damage over 15 sec.
How it works
Its aura procs every time its trigger condition is met.
Mangle is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1600.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 500 per tick. It applies the bleeding mechanic. It ticks every 3 sec, 5 times over the full 15 sec (2500 base in total).
What it does
Mangle is a Physical spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it deals Physical damage (base value 1600) and applies an aura with the bleeding mechanic every 3 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 15 sec |
| Mechanic | Bleeding |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | School Damage (2) Value: 1600 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 500 Mechanic: Bleeding Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.