Tooltip
Inflicts 500% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec.
How it works
Mortal Strike is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 500.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -50.
What it does
Mortal Strike is a Physical spell with an instant cast, a range of 5 yards and effects that last 5 sec. When cast it deals a percentage of weapon damage (base value 500) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 5 sec |
| Effect #1 | Weapon % Damage (31) Value: 500 |
| Effect #2 | Apply Aura (6) Aura type id 118 Value: -50 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Mortal Strike appears in: 1 spell that casts it.
Spells that cast it
- Mortal StrikeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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