Tooltip
Overloads a nearby Tempest Minion with a surge of storm energy.
What it does
Overcharge is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 50000 yard radius every 2 sec, heals to full health in a 50000 yard radius and applies an aura in a 50000 yard radius. It also casts Overcharged.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell facts
Datamined from the MoP Classic client, build 5.5.4.70268. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 20 sec |
| GCD category | Category id 1152 |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Radius: 50000 yards Period: every 2 sec Trigger spell: Overcharged |
| Effect #2 | Heal to Max Health (67) Radius: 50000 yards |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 100 Radius: 50000 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
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