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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Overcharged

Spell

Overcharged

Nature

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Instant cast6 sec cooldownAnywhere - Unlimited

You are Overcharged!

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Overcharged

Tooltip

You are Overcharged! Roots the target, after 6 sec causes Overcharge to burst, creating a torus of electric energy around the target that quickly expands creating a ring with a safe area in the center. Inflicts 97500 to 102500 Nature damage, stunning affected targets for 3 sec.

What it does

Overcharged is a Nature spell with an instant cast, an unlimited range, a 6 sec cooldown and effects that last 6 sec. When cast it applies an aura in a 200 yard radius and applies an aura in a 200 yard radius every 6 sec. It also casts Overcharge.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.

Spell facts

SchoolNature
Cast timeInstant
Duration6 sec
Cooldown6 sec
EffectApply Aura
RangeAnywhere - Unlimited
Spell ID136295

Datamined from the MoP Classic client, build 5.5.4.70268. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Cooldown6 sec
Global cooldownNone
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 260
Value: 136322
Misc value: 975
Radius: 200 yards
Effect #2Apply Aura (6)
Aura type id 23
Radius: 200 yards
Period: every 6 sec
Trigger spell: Overcharge
Effect #3Apply Aura (6)
Aura type id 26
Misc value: 975
Radius: 200 yards
Effect #4Apply Aura (6)
Aura type id 61
Value: 200
Misc value: 975
Radius: 200 yards

Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.

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