Tooltip
Empowers the caster with the power of lightning, causing attacks and spells to deal an additional 50% Nature damage and healing effects to cause 100% of healing done as Nature damage to a nearby target.
What it does
Overcharged is a Nature spell with an instant cast, a range of 40 yards and effects that last 40 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell facts
Datamined from the MoP Classic client, build 5.5.4.70268. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 40 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 50 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 100 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
- Icon 64px JPG
- Background JPG · 176 KB
Where is this spell used?
Overcharged appears in: 1 spell that casts it.
Spells that cast it
- OverchargedTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.