Tooltip
Shoots at an enemy, inflicting 330 to 770 damage.
How it works
Piercing Shot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 330. Its area radius is 70 yards.
- Effect 2 is Dummy (effect type 3).
What it does
Piercing Shot is a Physical spell with an instant cast and a range of 80 yards. When cast it deals Physical damage (base value 330) in a 70 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 80 yards (Tower 80) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 330 Radius: 70 yards |
| Effect #2 | Dummy (3) |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.