Tooltip
Shoots poison at an enemy, inflicting Nature damage, then additional damage every 5 sec. for 10 sec.
How it works
Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Poison Bolt is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 184. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 37 per tick. It scales with 0.1 times spell power. Its area radius is 10 yards. It ticks every 5 sec, 2 times over the full 10 sec (74 base in total).
What it does
Poison Bolt is a Nature spell with a 2.5 sec cast, a range of 30 yards and effects that last 10 sec. When cast it deals Nature damage (base value 184) in a 10 yard radius and applies an aura in a 10 yard radius every 5 sec. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2.5 sec |
| Duration | 10 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | School Damage (2) Value: 184 Spell power coefficient: 1 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 37 Spell power coefficient: 0.1 Radius: 10 yards Period: every 5 sec |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.