Tooltip
Leaps to the enemy's location. In addition, Physical damage is increased by 150% for 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Pounce is built from 3 client effects, applied in this order:
- Effect 1 is Jump to Destination (effect type 42).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 150.
- Effect 3 is School Damage (effect type 2). Its base value is 18500.
What it does
Pounce is a Physical spell with a 1.5 sec cast, a range of 40 yards, a 10 sec cooldown and effects that last 8 sec. When cast it makes the caster jump to a location, applies an aura and deals Physical damage (base value 18500).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 8 sec |
| Effect #1 | Jump to Destination (42) |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 150 Misc value: 1 |
| Effect #3 | School Damage (2) Value: 18500 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.