Tooltip
The caster pounces at a nearby location, inflicting 47 to 52 Physical damage to all enemies of the destination and knocking them back.
How it works
Pounce is built from 3 client effects, applied in this order:
- Effect 1 is effect type 144, which the datamine does not name. Its area radius is 4 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 47. Its area radius is 4 yards.
- Effect 3 is Trigger Spell (effect type 64). It triggers Tear through reality.
What it does
Pounce is a Physical spell with an instant cast and a range of 3 yards. When cast it deals Physical damage (base value 47) in a 4 yard radius. It also casts Tear through reality.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 3 yards (Three Yards) |
| Cast time | Instant |
| Effect #1 | Effect 144 Radius: 4 yards |
| Effect #2 | School Damage (2) Value: 47 Radius: 4 yards |
| Effect #3 | Trigger Spell (64) Trigger spell: Tear through reality |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Pounce appears in: 1 spell that casts it.
Spells that cast it
- PounceTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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