How it works
Its aura procs every time its trigger condition is met.
Pounce is built from 2 client effects, applied in this order:
- Effect 1 is Jump (effect type 41).
- Effect 2 is Instakill (effect type 1).
What it does
Pounce is a spell with an instant cast and a range of 15 yards. When cast it makes the caster jump to the target and kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Jump (41) Misc value: 20, 20 |
| Effect #2 | Instakill (1) |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.