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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Pure Water

Spell

Pure Water

Physical

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Instant castSelf Only

Increase all damage by 50% and removes the effects of Dust Storm.

Pure Water

Tooltip

Increase all damage by 50% and removes the effects of Dust Storm.

How it works

Pure Water is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50. Its area radius is 5 yards.
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Dust Storm.

What it does

Pure Water is a spell with an instant cast, no range (it targets the caster) and effects that last 1.2 sec. When cast it applies an aura in a 5 yard radius. It also casts Dust Storm.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration1.2 sec
Effect #1Apply Aura (6)
Aura type id 79
Value: 50
Misc value: 127
Radius: 5 yards
Effect #2Effect 164
Trigger spell: Dust Storm

Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Pure Water appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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