Tooltip
Calls down a molten rain for 9 sec.
How it works
Each cast of Rain of Fire costs 385 Mana. Its aura procs every time its trigger condition is met.
Rain of Fire is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 1. Its area radius is 18 yards.
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 138. Its base value is 1. Its area radius is 18 yards.
What it does
Rain of Fire is a Fire spell with a 1 sec cast, a range of 30 yards and effects that last 9 sec. When cast it heals (base value 1) in an 18 yard radius and leaves a persistent area effect on the ground in an 18 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 385 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | 1 sec |
| Duration | 9 sec |
| Proc chance | Always |
| Effect #1 | Heal (10) Value: 1 Radius: 18 yards |
| Effect #2 | Persistent Area Aura (27) Aura type id 138 Value: 1 Radius: 18 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.