Tooltip
Charges an enemy, inflicting 1000 damage to the target and any of its nearby allies, as well as knocking them all back.
How it works
Rampage is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Knock Back (effect type 98). Its base value is 90. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 3 is School Damage (effect type 2). Its base value is 1000. It scales with 1 times spell power. Its area radius is 10 yards.
What it does
Rampage is a Physical spell with an instant cast and a range of 40 yards. When cast it has a Knock Back effect in a 10 yard radius and deals Physical damage (base value 1000) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Effect #1 | Effect 96 |
| Effect #2 | Knock Back (98) Value: 90 Spell power coefficient: 1 Misc value: 50 Radius: 10 yards |
| Effect #3 | School Damage (2) Value: 1000 Spell power coefficient: 1 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.