Tooltip
Ravage the target, causing 950% damage plus 1 to the target and reducing the target's movement speed by 50% for 12 sec. Awards 1 combo points.
Ravage has a 50% increased chance to critically strike targets with over 80% health.
How it works
Each cast of Ravage! costs 45 Energy. Casting it triggers a 1 sec global cooldown.
Ravage! is built from 3 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 1. It scales with 1 times spell power.
- Effect 2 is effect type 328, which the datamine does not name. Its base value is 1.
- Effect 3 is Weapon % Damage (effect type 31). Its base value is 950. It scales with 1 times spell power.
What it does
Ravage! is a Physical spell with an instant cast and a range of 5 yards. When cast it deals weapon damage (base value 1) and deals a percentage of weapon damage (base value 950).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 45 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon Damage (58) Value: 1 Spell power coefficient: 1 |
| Effect #2 | Effect 328 Value: 1 |
| Effect #3 | Weapon % Damage (31) Value: 950 Spell power coefficient: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.