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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Rune Shield

Spell

Rune Shield

Nature

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Instant cast1 sec cooldownSelf Only

Absorbs 50000 damage.

Rune Shield

Tooltip

Absorbs 50000 damage.
Immune to spell interrupt effects.
Increases attack speed by 100%.
Increases casting speed by 100%.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.

Rune Shield is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 50000.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 193. Its base value is 100.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 37.

What it does

Rune Shield is a Nature spell with an instant cast, no range (it targets the caster), a 1 sec cooldown and effects that last 15 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Cooldown1 sec
Global cooldownNone
Duration15 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 69
Value: 50000
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 193
Value: 100
Effect #3Apply Aura (6)
Aura type id 37
Misc value: 68

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rune Shield appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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