Tooltip
Inflicts 48750 to 51250 Nature damage and captures the target for 3 sec.
How it works
Rushing Winds is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 236. It applies the stunned mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. It applies the stunned mechanic.
- Effect 3 is School Damage (effect type 2). Its base value is 48750. It applies the stunned mechanic.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 48750. It applies the stunned mechanic.
- Effect 5 is Trigger Spell (effect type 64). It applies the stunned mechanic. It triggers Failed: Rushing Winds.
What it does
Rushing Winds is a Nature spell with an instant cast, a range of 150 yards and effects that last 3 sec. When cast it applies an aura with the stunned mechanic and deals Nature damage (base value 48750) with the stunned mechanic. The client files the whole spell under the stunned mechanic. It also casts Failed: Rushing Winds.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 236 Mechanic: Stunned |
| Effect #2 | Apply Aura (6) Aura type id 4 Mechanic: Stunned |
| Effect #3 | School Damage (2) Value: 48750 Mechanic: Stunned |
| Effect #4 | Apply Aura (6) Aura type id 12 Value: 48750 Mechanic: Stunned |
| Effect #5 | Trigger Spell (64) Mechanic: Stunned Trigger spell: Failed: Rushing Winds |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.