Tooltip
Stings the target, causing 20 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
How it works
Each cast of Serpent Sting costs 75 Mana. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. It scales with 0.2 times spell power. It ticks every 3 sec, 5 times over the full 15 sec (20 base in total).
What it does
Serpent Sting is a Nature spell with an instant cast, a range of 10-40 yards and effects that last 15 sec. When cast it applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 75 Mana |
| Range | 10-40 yards (10-40) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 4 Spell power coefficient: 0.2 Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.