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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Shadow Spike

Spell

Shadow Spike

Shadow

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Instant castAnywhere - Unlimited

Inflicts 5100 to 6900% Shadow damage to an enemy and leaves it wounded, reducing the effectiveness of any healing by 50% for 10 sec.

Shadow Spike

Tooltip

Inflicts 5100 to 6900% Shadow damage to an enemy and leaves it wounded, reducing the effectiveness of any healing by 50% for 10 sec.

How it works

Shadow Spike is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 5100. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -50. Its area radius is 8 yards.

What it does

Shadow Spike is a Shadow spell with an instant cast, an unlimited range and effects that last 10 sec. When cast it deals Shadow damage (base value 5100) in an 8 yard radius and applies an aura in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration10 sec
Effect #1School Damage (2)
Value: 5100
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 118
Value: -50
Misc value: 127
Radius: 8 yards

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Shadow Spike appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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