Tooltip
Bashes an enemy with the caster's shield, inflicting 10% weapon damage and interrupting the spell being cast.
How it works
Shield Bash is built from 2 client effects, applied in this order:
- Effect 1 is Interrupt Cast (effect type 68). Its base value is 5. It applies the interrupted mechanic.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 10.
What it does
Shield Bash is a Physical spell with a 1.5 sec cast, a range of 5 yards and effects that last 5 sec. When cast it interrupts spellcasting with the interrupted mechanic and deals a percentage of weapon damage (base value 10).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 1.5 sec |
| Duration | 5 sec |
| Effect #1 | Interrupt Cast (68) Value: 5 Mechanic: Interrupted |
| Effect #2 | Weapon % Damage (31) Value: 10 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.