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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Shockwave

Spell

Shockwave

Nature

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Instant castSelf Only

Inflicts Nature damage to nearby enemies, reducing their attack speed and slowing their movement speed for 2 sec.

Shockwave

Tooltip

Inflicts Nature damage to nearby enemies, reducing their attack speed and slowing their movement speed for 2 sec.

How it works

Shockwave is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 1313. It scales with 1 times spell power. Its area radius is 20 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 1. Its area radius is 20 yards.
  3. Effect 3 is Trigger Spell (effect type 64). It scales with 1 times spell power. Its area radius is 20 yards. It triggers Dropped Weapon.

What it does

Shockwave is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it deals Nature damage (base value 1313) in a 20 yard radius and applies an aura in a 20 yard radius. It also casts Dropped Weapon.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
GCD categoryCategory id 133
Duration2 sec
Effect #1School Damage (2)
Value: 1313
Spell power coefficient: 1
Radius: 20 yards
Effect #2Apply Aura (6)
Aura type id 12
Value: 1
Radius: 20 yards
Effect #3Trigger Spell (64)
Spell power coefficient: 1
Radius: 20 yards
Trigger spell: Dropped Weapon

Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.

Comments

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