Tooltip
The cannon fire deals 300000 damage to all units.
How it works
Shot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 300000. Its area radius is 20 yards.
- Effect 2 is effect type 165, which the datamine does not name. Its base value is 35. Its area radius is 10 yards.
What it does
Shot is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage (base value 300000) in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 300000 Radius: 20 yards |
| Effect #2 | Effect 165 Value: 35 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shot appears in: 1 spell that casts it.
Spells that cast it
- ShotTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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