Tooltip
Mark an enemy so that Shokia can see it.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Smoke Bomb is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 20 yards. It ticks every 2 sec. It triggers Sniper Shot.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 7. Its base value is 100.
What it does
Smoke Bomb is a spell with an instant cast, a range of 90 yards, a 2 sec cooldown and effects that last 2 sec. When cast it applies an aura in a 20 yard radius every 2 sec and applies an aura. It also casts Sniper Shot.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 90 yards (Ninety) |
| Cast time | Instant |
| Cooldown | 2 sec |
| Global cooldown | None |
| Duration | 2 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Radius: 20 yards Period: every 2 sec Trigger spell: Sniper Shot |
| Effect #2 | Apply Aura (6) Aura type id 7 Value: 100 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.