Tooltip
Creates a cloud of thick smoke in an radius around the caster for 20 sec. Enemies are unable to target into or out of the smoke cloud.
How it works
Smoke Bomb is built from 2 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 4. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.5 sec, 40 times over the full 20 sec.
What it does
Smoke Bomb is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it leaves a persistent area effect on the ground in an 8 yard radius and applies an aura every 0.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Persistent Area Aura (27) Aura type id 4 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 226 Period: every 0.5 sec |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.