How it works
Smoke Bomb is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 10 yards.
- Effect 2 is effect type 203, which the datamine does not name. Its area radius is 10 yards. It triggers Sentry.
What it does
Smoke Bomb is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura in a 10 yard radius. It also casts Sentry.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 4 Radius: 10 yards |
| Effect #2 | Effect 203 Radius: 10 yards Trigger spell: Sentry |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Smoke Bomb appears in: 1 spell that casts it.
Spells that cast it
- Smoke BombTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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