Tooltip
Creates a cloud of thick smoke in an 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud. Allies take 20% less damage while within the cloud.
How it works
Casting it triggers a 1 sec global cooldown.
Smoke Bomb is built from 2 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 4. Its area radius is 30 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.5 sec, 20 times over the full 10 sec.
What it does
Smoke Bomb is a spell with an instant cast, no range (it targets the caster), a 3 min cooldown and effects that last 10 sec. When cast it leaves a persistent area effect on the ground in a 30 yard radius and applies an aura every 0.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 3 min |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Effect #1 | Persistent Area Aura (27) Aura type id 4 Radius: 30 yards |
| Effect #2 | Apply Aura (6) Aura type id 226 Period: every 0.5 sec |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.