Tooltip
Releases a massive burst of sonic energy that blasts nearby enemies with Nature damage, then inflicts additional Nature damage every 3 sec for 9 sec. While affected by Sonic Boom, enemy movement speed is reduced by 90%.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3).
What it does
Sonic Boom is a Nature spell with a 5 sec cast, no range (it targets the caster) and a 7 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 5 sec |
| Cooldown | 7 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.