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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Sonic Boom

Spell

Sonic Boom

Nature

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5 sec7 sec cooldownSelf Only

Releases a massive burst of sonic energy that blasts nearby enemies with Nature damage, then inflicts additional Nature damage every 3 sec for 9 sec.

Sonic Boom

Tooltip

Releases a massive burst of sonic energy that blasts nearby enemies with Nature damage, then inflicts additional Nature damage every 3 sec for 9 sec. While affected by Sonic Boom, enemy movement speed is reduced by 90%.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Dummy (effect type 3).

What it does

Sonic Boom is a Nature spell with a 5 sec cast, no range (it targets the caster) and a 7 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time5 sec
Cooldown7 sec
Global cooldownNone
Effect #1Dummy (3)

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Comments

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