Tooltip
Deals 195000 to 205000 damage to all enemies, deals more damage to those standing within the dissonance field at the time of detonation.
How it works
Sonic Discharge is built from 4 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 195000. Its area radius is 300 yards.
- Effect 2 is effect type 164, which the datamine does not name. Its base value is 123255. It triggers Dissonance Field.
- Effect 3 is Trigger Spell (effect type 64). It triggers Sonic Discharge.
- Effect 4 is effect type 164, which the datamine does not name. Its base value is 126121. It triggers Corrupted Dissonance Field.
What it does
Sonic Discharge is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 195000) in a 300 yard radius. It also casts Dissonance Field, Sonic Discharge (record #123506) and Corrupted Dissonance Field.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 195000 Radius: 300 yards |
| Effect #2 | Effect 164 Value: 123255 Trigger spell: Dissonance Field |
| Effect #3 | Trigger Spell (64) Trigger spell: Sonic Discharge |
| Effect #4 | Effect 164 Value: 126121 Trigger spell: Corrupted Dissonance Field |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.