Tooltip
All stats reduced by 100.
Shadow damage inflicted every 5 sec.
How it works
Soul Corruption is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 29. Its base value is -100. It scales with 1 times spell power. Its area radius is 45 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 740 per tick. It scales with 1 times spell power. Its area radius is 45 yards. It ticks every 5 sec, 3 times over the full 15 sec (2220 base in total).
What it does
Soul Corruption is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura in a 45 yard radius and applies an aura in a 45 yard radius every 5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 29 Value: -100 Spell power coefficient: 1 Misc value: -1 Radius: 45 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 740 Spell power coefficient: 1 Radius: 45 yards Period: every 5 sec |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.