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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Spray Water

Spell

Spray Water

Physical

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Instant castSelf Only

Sprays soothing, steamy water.

Spray Water

Tooltip

Sprays soothing, steamy water.

How it works

Its aura procs every time its trigger condition is met.

Spray Water is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 138, which the datamine does not name. Its base value is 200. Its area radius is 2 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 2 yards. It ticks every 1.5 sec.

What it does

Spray Water is a spell with an instant cast, no range (it targets the caster) and effects that last 3.5 sec. When cast it applies an aura in a 2 yard radius every 1.5 sec. It stacks up to 250 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration3.5 sec
Proc chanceAlways
Max stacks250
Effect #1Effect 138
Value: 200
Misc value: 75
Radius: 2 yards
Effect #2Apply Aura (6)
Aura type id 226
Radius: 2 yards
Period: every 1.5 sec

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Comments

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