How it works
Squirrel Polymorph is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 56.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5.
- Effect 3 is effect type 164, which the datamine does not name. It triggers Strength in Numbers.
- Effect 4 is effect type 164, which the datamine does not name. It triggers Strength in Numbers.
- Effect 5 is effect type 164, which the datamine does not name. It triggers Shield Bash.
What it does
Squirrel Polymorph is a spell with a 1 sec cast, a range of 50 yards and an effect that lasts until cancelled. When cast it applies an aura. It also casts Strength in Numbers, Strength in Numbers and Shield Bash.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | 1 sec |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 56 Misc value: 74086 |
| Effect #2 | Apply Aura (6) Aura type id 5 |
| Effect #3 | Effect 164 Trigger spell: Strength in Numbers |
| Effect #4 | Effect 164 Trigger spell: Strength in Numbers |
| Effect #5 | Effect 164 Trigger spell: Shield Bash |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.