Tooltip
Shocks all enemies, dealing 5000 Nature damage and interrupting any spells cast. Lasts 0.1 sec.
How it works
Static Shock is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 5000. Its area radius is 45 yards.
- Effect 2 is Interrupt Cast (effect type 68). Its area radius is 45 yards.
What it does
Static Shock is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 0.1 sec. When cast it deals Nature damage (base value 5000) in a 45 yard radius and interrupts spellcasting in a 45 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 0.1 sec |
| Effect #1 | School Damage (2) Value: 5000 Radius: 45 yards |
| Effect #2 | Interrupt Cast (68) Radius: 45 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.