How it works
Sticky Resin is built from 3 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). It triggers Sticky Resin.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Dummy (effect type 3).
What it does
Sticky Resin is a Nature spell with an instant cast and a range of 80 yards. When cast it launches a missile. It also casts Sticky Resin (record #124095).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 80 yards (Tower 80) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Trigger spell: Sticky Resin |
| Effect #2 | Dummy (3) |
| Effect #3 | Dummy (3) |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.